AI Insights · Timothy · October 2021
Top 5 Racing Games on Android in Croatia Q3 2021
Discover the performance of the top 5 racing games on the Android platform in Croatia during Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 racing games on the Android platform in Croatia saw varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.
CSR 2 Realistic Drag Racing by Zynga experienced fluctuations in its weekly revenue, starting at around $549 in late June and ending the quarter at approximately $547. Downloads showed a notable peak in late August with 180K, while active users also saw a significant rise during the same period, reaching 869K.
Need for Speed™ No Limits from Electronic Arts had a strong start with 1.6K downloads in the last week of June. However, downloads gradually declined to 424K by the end of September. Revenue peaked at $636 in late June and saw a downward trend, stabilizing around $312 by the end of the quarter. Active users showed a consistent decline from 5.1K to 2.7K throughout the quarter.
Asphalt Legends Unite by Gameloft SE witnessed an increase in revenue, starting at $86 and peaking at $311 by the end of September. Downloads were relatively stable, with a slight peak at 443K in early August. Active users remained steady, fluctuating around the 1.4K mark.
Real Racing 3 also from Electronic Arts saw its weekly revenue rise from $147 in late June to $431 in mid-September, before ending the quarter at $219. Downloads peaked at 517K in early August but saw a slight decline towards the end of the quarter. Active users showed minor fluctuations, maintaining a steady presence around the 3.3K mark.
Mario Kart Tour by Nintendo Co., Ltd. had a consistent download rate, starting at 350K in late June and slightly tapering off to 287K by the end of September. Revenue fluctuated mildly, peaking at $149 in late July and stabilizing around $124 by the end of the quarter. Active users saw a gradual decline from 6.6K to 5.5K throughout the quarter.
For more insights and detailed analytics, visit Sensor Tower.